It's dead, but lives on:
AP
The "Zimdollar:" Dead, but still used for bus fare
By ANGUS SHAW, Associated Press Writer Angus Shaw, Associated Press Writer Sun Aug 16, 12:32 am ET
HARARE, Zimbabwe – A woman pays her bus fare with 3 trillion in old Zimbabwe dollars — the equivalent of 50 U.S. cents. The collector accepts the brick of neatly folded bundles of a trillion each without bothering to count the notes.
"No one seems to worry, and it works," said the woman, Lucy Denya, a Harare secretary who says she's seen police officers using old notes to board buses.
The Zimbabwe dollar is officially dead. It was killed off in hopes of curbing record world inflation of billions of percentage points, and Zimbabwe has replaced it with the U.S. dollar and the South African rand.
Yet the role of the old Zimdollar, as it is known, remains in flux. It is still used, and has become another point of contention for the divided leadership of the country, now one of the poorest in the world.
President Robert Mugabe has called for the return of the Zimdollar as legal tender, complaining that most Zimbabweans lack the hard currency needed to buy basic goods. The central bank under governor Gideon Gono, a Mugabe loyalist, has acknowledged printing extra local money to fund government spending that fueled inflation.
But Finance Minister Tendai Biti, who joined the government as part of a power-sharing agreement between his Movement for Democratic Change and Mugabe's ZANU-PF party, has declared the local dollar indefinitely obsolete. He has threatened to quit if a return to the local currency is forced upon him.
"We are putting the tombstone on the corpse of the Zimbabwe dollar," Biti told lawmakers in a midyear fiscal policy statement. In a speech to business leaders, he said, "We are no longer printing our own money."
Biti said monthly inflation rose slightly in June to 0.6 percent, up from zero the month before. He blamed the rise on price hikes in property rentals, gasoline and other nonfood items. He also noted that GDP per capita has plunged from $720 in 2002 to $265 last year, reflecting the shortage of hard cash in the economy.
That shortage is not helped by the state of the global economy, on which Zimbabwe depends.
With the collapse of the country's agricultural economy after the seizure of thousands of white-owned farms beginning in 2000, an estimated 4 million Zimbabweans — many of them skilled — left the country to find jobs in neighboring South Africa and further afield. The so-called "diaspora dollar" became by far the nation's biggest source of hard currency.
But in the global recession, those inflows are diminishing, bankers say. In a typical case, a businessman's daughter in Britain e-mailed him in June that she was halving her monthly remittance of $400.
The independent Zimbabwe National Chamber of Commerce blamed acute shortages of hard currency on payments to buy imported basic goods previously manufactured in Zimbabwe, such as soap and cooking oil from South Africa.
Without enough cash no matter how they cut it, Zimbabweans survive on a mish-mash of currencies.
All the bus drivers can do with Zimdollars is give them back to other passengers in change for American bills. In one reported incident, a passenger pulled a gun on a bus driver who insisted on paying change in local notes.
Outside the cities, where hard currency can be hard to come by, Zimbabwe dollars are used like promissory notes in small transactions. And trillion Zimbabwe dollar notes, the world's biggest denomination bills, are a hit with collectors, selling briskly on eBay. In Zimbabwe, they change hands like tokens or IOUs.
Stores without small change in hard currency don't offer obsolete Zimbabwe dollars in change like the bus drivers do, but routinely provide candies and chocolate bars or "coupons" handwritten on check-out slips to be redeemed on future purchases.
Irene Gwata, owner of a small trading store in rural northwestern Zimbabwe, said hard currency has stopped filtering down to her customers in recent weeks. Locals trade goat meat, chickens and pails of corn for goods, she said.
She saw a village woman board a bus and pay with a live chicken trussed in wire for the 150-kilometer (90-mile) trip to Harare.
With characteristic Zimbabwean humor in adversity, Gwata said, "people wanted to know if she was going to get eggs for change."
Monday, August 17, 2009
Sunday, August 16, 2009
Ripped (music industry book excerpt)
NYT has an excerpt from the book Ripped: How the Wired Generation Revolutionized Music by Greg Kot. Check it out.
While My Guitar Gently Beeps: Beatles Go Gaming
The New York Times Magazine has a huge article on the coming Beatles Rock Band game, and the potential business changes it may influence:
Music games are also a serious business. Together, Rock Band and Guitar Hero have earned more than $3 billion. The money comes not just from initial sales but also from a continuing stream of new songs that can be downloaded for about $2 a piece. The Rock Band catalog contains more than 800 songs by bands as disparate as the Grateful Dead and Megadeth. Early on, artists noticed that people were discovering music in games and then buying it elsewhere. On iTunes, downloads of the 1978 Cheap Trick song “Surrender” tripled after it appeared in Guitar Hero 2, and sales of a 1994 Weezer song from Guitar Hero 3 increased tenfold. Increasingly, games are also seen as a significant distribution platform in their own right. In its first week, Motley Crue’s 2008 single “Saints of Los Angeles” sold nearly five times as many copies on Rock Band as it did on iTunes, and at twice the price. Next month, Pearl Jam plans to release its new album simultaneously on CD and in Rock Band.In perhaps the surest sign that the music industry has started to take games seriously, feuds have erupted over which parties are stealing the others’ profits.
At the moment, the game companies decide which music to sell, and there is a bottleneck of record labels pushing to get their artists into the games. But last month Harmonix announced that it will license software tools and provide training for anyone to create and distribute interactive versions of their own songs on a new Rock Band Network, which will drastically expand the amount and variety of interactive music available. Already the Sub Pop label, which released the first Nirvana album, has said it plans to put parts of its catalog and future releases into game format. The Rock Band Network is so potentially consequential that Harmonix went to great lengths to keep its development secret, including giving it the unofficial in-house code name Rock Band: Nickelback, on the theory that the name of the quintessentially generic modern rock group would be enough to deflect all curiosity. After a polite gesture in the direction of modesty, Rigopulos predicted, “We’re really going to explode this thing to be the new music industry.” People who have never played a video game will buy The Beatles: Rock Band, he said, and once they do, they’ll want interactive songs from their other favorite artists. “As huge as Guitar Hero and Rock Band have been over the past few years, I still think we’re on the shy side of the chasm,” Rigopulos maintains, “because the Beatles have a reach and power that transcends any other band.”
Read the full article HERE.
Music games are also a serious business. Together, Rock Band and Guitar Hero have earned more than $3 billion. The money comes not just from initial sales but also from a continuing stream of new songs that can be downloaded for about $2 a piece. The Rock Band catalog contains more than 800 songs by bands as disparate as the Grateful Dead and Megadeth. Early on, artists noticed that people were discovering music in games and then buying it elsewhere. On iTunes, downloads of the 1978 Cheap Trick song “Surrender” tripled after it appeared in Guitar Hero 2, and sales of a 1994 Weezer song from Guitar Hero 3 increased tenfold. Increasingly, games are also seen as a significant distribution platform in their own right. In its first week, Motley Crue’s 2008 single “Saints of Los Angeles” sold nearly five times as many copies on Rock Band as it did on iTunes, and at twice the price. Next month, Pearl Jam plans to release its new album simultaneously on CD and in Rock Band.In perhaps the surest sign that the music industry has started to take games seriously, feuds have erupted over which parties are stealing the others’ profits.
At the moment, the game companies decide which music to sell, and there is a bottleneck of record labels pushing to get their artists into the games. But last month Harmonix announced that it will license software tools and provide training for anyone to create and distribute interactive versions of their own songs on a new Rock Band Network, which will drastically expand the amount and variety of interactive music available. Already the Sub Pop label, which released the first Nirvana album, has said it plans to put parts of its catalog and future releases into game format. The Rock Band Network is so potentially consequential that Harmonix went to great lengths to keep its development secret, including giving it the unofficial in-house code name Rock Band: Nickelback, on the theory that the name of the quintessentially generic modern rock group would be enough to deflect all curiosity. After a polite gesture in the direction of modesty, Rigopulos predicted, “We’re really going to explode this thing to be the new music industry.” People who have never played a video game will buy The Beatles: Rock Band, he said, and once they do, they’ll want interactive songs from their other favorite artists. “As huge as Guitar Hero and Rock Band have been over the past few years, I still think we’re on the shy side of the chasm,” Rigopulos maintains, “because the Beatles have a reach and power that transcends any other band.”
Read the full article HERE.
Tuesday, August 04, 2009
The Healing Power of Death Metal (music program for disabled veterans)
SLATE
The Healing Power of Death Metal
An innovative new music program for disabled veterans.
By Anne Applebaum
Posted Monday, Aug. 3, 2009, at 8:01 PM ET
[see original for images and hyperlinks]
Two years ago, someone called up Arthur Bloom and made an unusual request: A badly wounded soldier, a former drummer, wanted to start playing music again. Trouble was, he'd lost a leg in Iraq and couldn't use his old drum kit. Did Bloom have any ideas?
As it happened, he did. Bloom is a classically trained pianist who can mix a rap song, a composer whose work has been performed by the Israel Chamber Orchestra, Def Jam Records, and everything in between. Tinkering with musical instruments is the kind of thing he does for fun. Bloom went to Walter Reed Army Medical Center, met the drummer, and rigged up a drum set. Then he went back—again, and then again—until finally he founded a program, Musicorps, designed to teach music to disabled soldiers. It wasn't just the appeal of "helping veterans" that drew him in. It was also what he learned about what one of his protégés has memorably described as "the healing power of death metal."
As that phrase perhaps conveys, Bloom's project isn't standard music therapy. On the contrary, after working with a few Walter Reed patients, he realized that what a severely injured person needs isn't just a few guitar lessons or some soothing sounds, but rather what he calls "real" music: serious, one-on-one, customized training, ongoing collaboration, professional mentors. In pursuit of this idea, he persuaded donors to give him instruments, got Steve Jobs to donate computers, and set up what looks like a small recording studio in one of the residential houses at Walter Reed. Bloom started hanging around the house, ready to teach, practice, or produce original music with the vets—or, if so required, to rewrite a piece of piano music so that a one-armed veteran could play it with his artificial hand.
The result? Well, there are halls of residence at Walter Reed where depressed young men sit in their rooms and stare at the walls. And then there is the music session I watched, during which a young soldier with an artificial leg, shrapnel wounds, and no prior musical training practiced complex electric guitar riffs to the pace of an electronic drumbeat. A visiting guitarist kept setting that beat faster and faster, forcing the vet to play faster and faster, until all broke out in howls of laughter. Meanwhile, another soldier, also with an artificial leg, tinkered with his rap lyrics. He hopes to get one of his songs, mixed and recorded at Walter Reed ("it's about being blown up in Iraq"), played on the radio.
It was a cheerful scene, but it was more than that, too. Many of the soldiers at Walter Reed sustained some level of brain damage in the explosions that ripped off their arms or legs; almost by definition, they all have psychological issues stemming from the injury and their war experiences. Dr. Allen Brown, director of brain research and rehabilitation at the Mayo Clinic—and a Musicorps adviser—reckons that because the process of learning to play music requires the use of so many different parts of the brain, it might literally help the brain recover, to compensate for severe injury. Dr. Brown is now working with Bloom, he told me, in order to come up with a way to "clinically evaluate this process," not least so that it can be repeated elsewhere. So far, more than a dozen veterans have been helped by Musicorps. Thousands more could benefit—though nothing involving professional musicians can run on volunteer energy forever.
The project is extraordinary on its own—look at the Musicorps Web site for more details—but it carries a whole constellation of implications. In the spring of 2007, Congress agonized over the fate of wounded soldiers at Walter Reed after a Washington Post investigation into shabby buildings and shabbier bureaucracy at the nation's main military hospital. The fresh paint and better services that resulted from that scandal are only the beginning of what needs to be done.
In truth, it's been a long, long time since there have been so many wounded Americans to care for, and neither our military nor our government is good at inventing customized recovery programs like Musicorps. Entrepreneurs like Bloom can come up with new solutions; the question is whether our health care system and our philanthropic organizations have become too ossified to support them. In its narrow way, the fate of Bloom's program will tell us a lot about how well we are going to care for the thousands of men and women severely wounded in the wars of the last decade, men and women who will go on needing care for many decades to come.
Anne Applebaum is a Washington Post and Slate columnist. Her most recent book is Gulag: A History.
The Healing Power of Death Metal
An innovative new music program for disabled veterans.
By Anne Applebaum
Posted Monday, Aug. 3, 2009, at 8:01 PM ET
[see original for images and hyperlinks]
Two years ago, someone called up Arthur Bloom and made an unusual request: A badly wounded soldier, a former drummer, wanted to start playing music again. Trouble was, he'd lost a leg in Iraq and couldn't use his old drum kit. Did Bloom have any ideas?
As it happened, he did. Bloom is a classically trained pianist who can mix a rap song, a composer whose work has been performed by the Israel Chamber Orchestra, Def Jam Records, and everything in between. Tinkering with musical instruments is the kind of thing he does for fun. Bloom went to Walter Reed Army Medical Center, met the drummer, and rigged up a drum set. Then he went back—again, and then again—until finally he founded a program, Musicorps, designed to teach music to disabled soldiers. It wasn't just the appeal of "helping veterans" that drew him in. It was also what he learned about what one of his protégés has memorably described as "the healing power of death metal."
As that phrase perhaps conveys, Bloom's project isn't standard music therapy. On the contrary, after working with a few Walter Reed patients, he realized that what a severely injured person needs isn't just a few guitar lessons or some soothing sounds, but rather what he calls "real" music: serious, one-on-one, customized training, ongoing collaboration, professional mentors. In pursuit of this idea, he persuaded donors to give him instruments, got Steve Jobs to donate computers, and set up what looks like a small recording studio in one of the residential houses at Walter Reed. Bloom started hanging around the house, ready to teach, practice, or produce original music with the vets—or, if so required, to rewrite a piece of piano music so that a one-armed veteran could play it with his artificial hand.
The result? Well, there are halls of residence at Walter Reed where depressed young men sit in their rooms and stare at the walls. And then there is the music session I watched, during which a young soldier with an artificial leg, shrapnel wounds, and no prior musical training practiced complex electric guitar riffs to the pace of an electronic drumbeat. A visiting guitarist kept setting that beat faster and faster, forcing the vet to play faster and faster, until all broke out in howls of laughter. Meanwhile, another soldier, also with an artificial leg, tinkered with his rap lyrics. He hopes to get one of his songs, mixed and recorded at Walter Reed ("it's about being blown up in Iraq"), played on the radio.
It was a cheerful scene, but it was more than that, too. Many of the soldiers at Walter Reed sustained some level of brain damage in the explosions that ripped off their arms or legs; almost by definition, they all have psychological issues stemming from the injury and their war experiences. Dr. Allen Brown, director of brain research and rehabilitation at the Mayo Clinic—and a Musicorps adviser—reckons that because the process of learning to play music requires the use of so many different parts of the brain, it might literally help the brain recover, to compensate for severe injury. Dr. Brown is now working with Bloom, he told me, in order to come up with a way to "clinically evaluate this process," not least so that it can be repeated elsewhere. So far, more than a dozen veterans have been helped by Musicorps. Thousands more could benefit—though nothing involving professional musicians can run on volunteer energy forever.
The project is extraordinary on its own—look at the Musicorps Web site for more details—but it carries a whole constellation of implications. In the spring of 2007, Congress agonized over the fate of wounded soldiers at Walter Reed after a Washington Post investigation into shabby buildings and shabbier bureaucracy at the nation's main military hospital. The fresh paint and better services that resulted from that scandal are only the beginning of what needs to be done.
In truth, it's been a long, long time since there have been so many wounded Americans to care for, and neither our military nor our government is good at inventing customized recovery programs like Musicorps. Entrepreneurs like Bloom can come up with new solutions; the question is whether our health care system and our philanthropic organizations have become too ossified to support them. In its narrow way, the fate of Bloom's program will tell us a lot about how well we are going to care for the thousands of men and women severely wounded in the wars of the last decade, men and women who will go on needing care for many decades to come.
Anne Applebaum is a Washington Post and Slate columnist. Her most recent book is Gulag: A History.
Sunday, August 02, 2009
Friday, July 31, 2009
What Nonsense: Jury awards $675K in Boston music downloading case
Yahoo/AP
Jury awards $675K in Boston music downloading case
by DENISE LAVOIE, Associated Press Writer - Sat Aug 1, 2009 12:57AM EDT
BOSTON - A federal jury on Friday ordered a Boston University graduate student who admitted illegally downloading and sharing music online to pay $675,000 to four record labels.
Joel Tenenbaum, of Providence, R.I., admitted in court that he downloaded and distributed 30 songs. The only issue for the jury to decide was how much in damages to award the record labels. Under federal law, the recording companies were entitled to $750 to $30,000 per infringement. But the law allows as much as $150,000 per track if the jury finds the infringements were willful. The maximum jurors could have awarded in Tenenbaum's case was $4.5 million. Jurors ordered Tenenbaum to pay $22,500 for each incident of copyright infringement, effectively finding that his actions were willful. The attorney for the 25-year-old student had asked the jury earlier Friday to "send a message" to the music industry by awarding only minimal damages. Tenenbaum said he was thankful that the case wasn't in the millions and contrasted the significance of his fine with the maximum. "That to me sends a message of 'We considered your side with some legitimacy,'" he said. "$4.5 million would have been, 'We don't buy it at all.'" He added he will file for bankruptcy if the verdict stands.
read the rest here:
What nonsense. If some guy stole 18 compact disc from Costco would he have been fined $675K? Of course not. Heck, if someone stole the equivalent of thirty songs--about $30--and it was a Federal crime, would the fine have been this high? Of course not. Even the minimum fine of $750 per song would have been a pretty stiff penalty: $22,500. This fine is crap.
Jury awards $675K in Boston music downloading case
by DENISE LAVOIE, Associated Press Writer - Sat Aug 1, 2009 12:57AM EDT
BOSTON - A federal jury on Friday ordered a Boston University graduate student who admitted illegally downloading and sharing music online to pay $675,000 to four record labels.
Joel Tenenbaum, of Providence, R.I., admitted in court that he downloaded and distributed 30 songs. The only issue for the jury to decide was how much in damages to award the record labels. Under federal law, the recording companies were entitled to $750 to $30,000 per infringement. But the law allows as much as $150,000 per track if the jury finds the infringements were willful. The maximum jurors could have awarded in Tenenbaum's case was $4.5 million. Jurors ordered Tenenbaum to pay $22,500 for each incident of copyright infringement, effectively finding that his actions were willful. The attorney for the 25-year-old student had asked the jury earlier Friday to "send a message" to the music industry by awarding only minimal damages. Tenenbaum said he was thankful that the case wasn't in the millions and contrasted the significance of his fine with the maximum. "That to me sends a message of 'We considered your side with some legitimacy,'" he said. "$4.5 million would have been, 'We don't buy it at all.'" He added he will file for bankruptcy if the verdict stands.
read the rest here:
What nonsense. If some guy stole 18 compact disc from Costco would he have been fined $675K? Of course not. Heck, if someone stole the equivalent of thirty songs--about $30--and it was a Federal crime, would the fine have been this high? Of course not. Even the minimum fine of $750 per song would have been a pretty stiff penalty: $22,500. This fine is crap.
Thursday, July 30, 2009
Wednesday, July 29, 2009
Another Racist Message Made Public
It seems like every other day we read about someone who creates or forwards racist emails, mostly about African Americans. In the political arena, the messages are mostly about President Obama (recent examples include politicians and political operative, as well as a doctor active in the health care reform debate). Today it's a policeman in Boston who calls Henry Louis Gates a "banana-eating jungle monkey." He uses the term "jungle monkey" at least three times. And, predictably, he declares that he is not a racist. He was relieved of his duties and may be terminated. Not singling out that case specifically, but looking at all of the recent cases overall, there seems to be a real ignorance on the part of these people that not only do a lot of people of all colors find this offensive, but also that not everyone does this kind of stuff. The main line of defense tends to be, "I didn't make it up, I just forwarded it" or "everybody does it." What these people don't understand is that, no, everybody does not do it. While this defense does not apply to the policeman's case (he wrote the email with the intent to publish), these weekly incidents serve as reminder of the disconnect between sectors of our society on race. A lot of people just don't get it that these things are not cool, not everybody does them or likes them. There is an evolution of attitudes regarding race (particularly among the youngest adults in this country), but as these stories remind me, evolution is awfully slow.
Tuesday, July 28, 2009
The three biggest reasons music magazines are dying [SLATE]
SLATE
culturebox
Spinning in the Grave
The three biggest reasons music magazines are dying.
By Jonah Weiner
Updated Tuesday, July 28, 2009, at 6:47 AM ET
To the varied signs of the economic collapse we can now add a small but notable subspecies of urbanite: You'll recognize him (or her) by the ear buds burrowing into his head, the freebie SXSW tote bag slung over his shoulder, and the unintelligible mutterings about "melisma" and "twee-core" crossing his lips. If you see such a person out and about—likely wandering a neighborhood rich with coffee shops or, even better, two-for-one happy hours—remain calm but keep your distance. This is a music journalist, a type never famous for social skills, and he's in an especially bad mood these days.
Late last month, Vibe magazine announced that it was ceasing publication. The next day, word arrived that Spin was laying off a half-dozen staffers. In late March, Blender folded outright, and a few months before that, Rolling Stone trimmed its masthead. (Blender hired me out of college in 2002, and I worked there until its demise.) For this strange moment, at least, many onetime professional music nerds share a common experience with many onetime investment bankers: whiplash.
Some of the problems that have beset music magazines are familiar from discussions about the publishing industry's woes in general: Readership's down, advertising's down, the old guard has been slow in adapting to the Internet. But like newspapers and shelter titles, music magazines have proven especially vulnerable.
I'm going to leave aside the question of whether Blender and Vibe somehow deserved their undoing, via editorial missteps or poor business-side decisions, and whether Rolling Stone and Spin deserve their present difficulties. Criticisms attach to every title, and while such factors play a part in the music-mag death march, they're negligible when considered alongside three bigger problems that cut deep and wide across the medium:
1. There are fewer superstars, and the same musicians show up on every magazine cover.
Say Beyoncé—or Kanye, or Kelly Clarkson, or any of the few musical acts that still command massive appeal—announces a new album. Rolling Stone may try to book her for a cover, but even if it gets a guarantee she won't appear on the cover of another music magazine, readers will have plenty of time to tire of her face as it beams from the covers of "urban" magazines, women's magazines, teen magazines, fashion magazines, and tabloids (to say nothing of gossip blogs, Access Hollywood, etc.). No matter how striking your cover is, it will pop from the racks that much less thanks to the inevitable media saturation of its star. My former editor at Blender, Craig Marks, identified this phenomenon as "cover fatigue": In trying to book covers with maximum reach, music magazines dunk month after month into the same shrinking pool of monolithic stars.
Different strategies for dealing with this have emerged, but nothing surefire. Not long ago, a Spin editor told me they'd realized that a cover featuring a multiplatinum rocker sold only slightly better than one featuring a critic's darling like Vampire Weekend. Spin decided they might as well choose more acts they loved as cover stars rather than focusing on bands that sold millions. This niche-targeting logic drives the indie-music Web site Pitchfork, whose core audience is perfectly happy to read a 650-word review of, say, the new Black Moth Super Rainbow album. But it's unclear whether the same thinking can sustain a magazine with a circulation of half a million copies a month—and it bears emphasizing that Pitchfork doesn't need to draw readers in with a single image.
2. Music mags have less to offer music lovers, and music lovers need them less than ever anyway.
Time was, record companies sent advance copies of albums to music journalists. They, in turn, offered a distinct service to fans with timely, expert evaluations of new music. In the early aughts, labels, frightened by online leaks, tightened their grip on advance music, and listening sessions became the norm for most popular acts. Often held without the complete CD, these sessions encourage partially informed, snap judgments. They're less than ideal in other ways, too: A colleague once reviewed a G-Unit album while 50 Cent sat directly across from him, nodding vigorously to the beat. Along the way, labels have tried other experiments. I've seen album advances come as preloaded iPods (the Pussycat Dolls), vinyl (the White Stripes), cassettes (Justin Timberlake), and a Discman glued shut (Tori Amos). As advances of high-profile records slowed to a trickle, Blender and other magazines working with long lead times were forced to run many big reviews several months late or skip them altogether.
Meanwhile, with the proliferation of online music, sanctioned and otherwise, music fans don't need critics to play middleman the way they once did: If a fan wants to decide whether he likes a new album, there are far easier ways than waiting for a critic to weigh in, from streaming tracks on MySpace and YouTube to downloading the whole thing on a torrent site or .rar blog. The value of the music reviewer has always been split between consumer service (should people plunk down cash for this CD?) and art criticism (what's the CD about?), but of late the balance has shifted from the former toward the latter—answering the question of whether to buy an album isn't much use when, for a lot of listeners, the music is effectively free. It's a valid point that the professional critic still wields an aura of authority rare in the cacophonous world of online music, but between taste-making blogs and ever-smarter music-recommendation algorithms like Apple Genius and Pandora, the critic's importance is being whittled down.
Reviews are one thing; what about features and interviews, where music journalists get access to stars that their online counterparts can only dream of? Unfortunately, the days when Cameron Crowe could spend months reporting a story from Led Zeppelin's tour bus are long gone. Tabloids have helped make stars wary, if not scornful, of journalists of all stripes, print doesn't fill artists' coffers (many high-powered publicists have repeated the mantra to me that press doesn't sell albums), and so artists big and medium give music magazines less of themselves than ever. Yes, a music-magazine cover can contribute to credibility and prestige, but the best access is often reserved for a title beyond the music ghetto, like Vanity Fair, GQ, or, should it come calling, The New Yorker. When I profiled Beyoncé for a 2006 Blender cover story, I was granted one hour to interview her and one hour to observe her at a video shoot. I stayed on the set for three hours, hoping to wring some lively detail from the mundane proceedings, until a bodyguard showed me the door. Beyoncé's mother, Tina, gave me a warm goodbye, then called a publicist to chew her out for letting me hang around so long and accused me of "going through Beyoncé's underwear." (I'd quizzed a seamstress about a pair of hot pants she was mending.) The writing that arises from situations like these invariably suffers, and readers notice.
3. Music magazines were an early version of social networking. But now there's this thing called "social networking" …
Many readers who are otherwise passionate about culture have little time for music writing, irritated that it speaks in abstract, jargon-stuffed language about ostensibly mainstream entertainment. Movie and TV reviewers can talk about plotlines and acting; video game reviewers can talk about graphics and game play. Music writers are charged with describing more ineffable things, and the frequent result is a pile-up of slang and shorthand references, purplish gushing, and tedious emphasis on lyrics. Even when the writing crackles, for every reader who is confronted with a culture-moving enigma like the Jonas Brothers and hungers for someone to come along with a magnifying glass and fine-toothed comb, there are those who insist that pop just isn't worth the effort—there's dancing about architecture, you see, and then there's hyperventilating about crap.
This has always been an issue for music magazines, but traditionally they've been able to make it an asset, too. One of the most important historical functions of music magazines has been precisely to speak in a semisecret language that separates in-the-know us from square them. Rolling Stone, Spin, and Vibe made their names on the backs of outsider music movements that were storming the mainstream: '60s rock counterculture, '90s alternative, and '90s hip-hop, respectively. (Blender aligned itself with a less oppositional, "poptimist" perspective.) Picture that mythical orange-haired girl walking around a nowheresville suburb in 1994 with a rolled-up Spin in her back pocket—it's not just a magazine but a badge, an amulet, a pipeline to a world far removed from her local food court. At least since the '60s, music has been more integral to youthful identity building than any other part of popular culture, and, at their most successful, music magazines have institutionalized, codified, and made themselves indispensable to that process. Teens trying to hash out (sub)cultural identities today have message boards, fan sites, and YouTube diaries to turn to, not to mention Facebook groups and musicians' MySpace pages. And that's perhaps the greatest crisis facing music magazines: They're being phased out, to a significant degree, by social-networking media, too.
So should we mourn dead music magazines or simply shrug as we pass the funeral? If they were to disappear entirely, people would still find out about new music, after all, and criticism would doubtless live on, online and in general-interest publications. It's the more costly reporting that would be harder to find, and this shouldn't be taken lightly. Although people are buying music at record lows, it's likely that we're listening to more of it than ever before. For every artist profile reduced to a charade (my hour with Beyoncé), there's a piece like David Peisner's fascinating 2006 Spin article on the role of music as torture in the war on terror or 2008 Britney Spears stories by Michael Joseph Gross in Blender and Vanessa Grigoriadis in Rolling Stone, which offered engrossing, intelligent reporting into Spears' nadir without a smidge of "access" to the star herself. In the absence of the great feature writing that music magazines do underwrite (and unless Web writing, video interviews, artists' blogs, and other new forms fill the void), we'll be hearing only part of the song.
Jonah Weiner is a pop critic for Slate.
culturebox
Spinning in the Grave
The three biggest reasons music magazines are dying.
By Jonah Weiner
Updated Tuesday, July 28, 2009, at 6:47 AM ET
To the varied signs of the economic collapse we can now add a small but notable subspecies of urbanite: You'll recognize him (or her) by the ear buds burrowing into his head, the freebie SXSW tote bag slung over his shoulder, and the unintelligible mutterings about "melisma" and "twee-core" crossing his lips. If you see such a person out and about—likely wandering a neighborhood rich with coffee shops or, even better, two-for-one happy hours—remain calm but keep your distance. This is a music journalist, a type never famous for social skills, and he's in an especially bad mood these days.
Late last month, Vibe magazine announced that it was ceasing publication. The next day, word arrived that Spin was laying off a half-dozen staffers. In late March, Blender folded outright, and a few months before that, Rolling Stone trimmed its masthead. (Blender hired me out of college in 2002, and I worked there until its demise.) For this strange moment, at least, many onetime professional music nerds share a common experience with many onetime investment bankers: whiplash.
Some of the problems that have beset music magazines are familiar from discussions about the publishing industry's woes in general: Readership's down, advertising's down, the old guard has been slow in adapting to the Internet. But like newspapers and shelter titles, music magazines have proven especially vulnerable.
I'm going to leave aside the question of whether Blender and Vibe somehow deserved their undoing, via editorial missteps or poor business-side decisions, and whether Rolling Stone and Spin deserve their present difficulties. Criticisms attach to every title, and while such factors play a part in the music-mag death march, they're negligible when considered alongside three bigger problems that cut deep and wide across the medium:
1. There are fewer superstars, and the same musicians show up on every magazine cover.
Say Beyoncé—or Kanye, or Kelly Clarkson, or any of the few musical acts that still command massive appeal—announces a new album. Rolling Stone may try to book her for a cover, but even if it gets a guarantee she won't appear on the cover of another music magazine, readers will have plenty of time to tire of her face as it beams from the covers of "urban" magazines, women's magazines, teen magazines, fashion magazines, and tabloids (to say nothing of gossip blogs, Access Hollywood, etc.). No matter how striking your cover is, it will pop from the racks that much less thanks to the inevitable media saturation of its star. My former editor at Blender, Craig Marks, identified this phenomenon as "cover fatigue": In trying to book covers with maximum reach, music magazines dunk month after month into the same shrinking pool of monolithic stars.
Different strategies for dealing with this have emerged, but nothing surefire. Not long ago, a Spin editor told me they'd realized that a cover featuring a multiplatinum rocker sold only slightly better than one featuring a critic's darling like Vampire Weekend. Spin decided they might as well choose more acts they loved as cover stars rather than focusing on bands that sold millions. This niche-targeting logic drives the indie-music Web site Pitchfork, whose core audience is perfectly happy to read a 650-word review of, say, the new Black Moth Super Rainbow album. But it's unclear whether the same thinking can sustain a magazine with a circulation of half a million copies a month—and it bears emphasizing that Pitchfork doesn't need to draw readers in with a single image.
2. Music mags have less to offer music lovers, and music lovers need them less than ever anyway.
Time was, record companies sent advance copies of albums to music journalists. They, in turn, offered a distinct service to fans with timely, expert evaluations of new music. In the early aughts, labels, frightened by online leaks, tightened their grip on advance music, and listening sessions became the norm for most popular acts. Often held without the complete CD, these sessions encourage partially informed, snap judgments. They're less than ideal in other ways, too: A colleague once reviewed a G-Unit album while 50 Cent sat directly across from him, nodding vigorously to the beat. Along the way, labels have tried other experiments. I've seen album advances come as preloaded iPods (the Pussycat Dolls), vinyl (the White Stripes), cassettes (Justin Timberlake), and a Discman glued shut (Tori Amos). As advances of high-profile records slowed to a trickle, Blender and other magazines working with long lead times were forced to run many big reviews several months late or skip them altogether.
Meanwhile, with the proliferation of online music, sanctioned and otherwise, music fans don't need critics to play middleman the way they once did: If a fan wants to decide whether he likes a new album, there are far easier ways than waiting for a critic to weigh in, from streaming tracks on MySpace and YouTube to downloading the whole thing on a torrent site or .rar blog. The value of the music reviewer has always been split between consumer service (should people plunk down cash for this CD?) and art criticism (what's the CD about?), but of late the balance has shifted from the former toward the latter—answering the question of whether to buy an album isn't much use when, for a lot of listeners, the music is effectively free. It's a valid point that the professional critic still wields an aura of authority rare in the cacophonous world of online music, but between taste-making blogs and ever-smarter music-recommendation algorithms like Apple Genius and Pandora, the critic's importance is being whittled down.
Reviews are one thing; what about features and interviews, where music journalists get access to stars that their online counterparts can only dream of? Unfortunately, the days when Cameron Crowe could spend months reporting a story from Led Zeppelin's tour bus are long gone. Tabloids have helped make stars wary, if not scornful, of journalists of all stripes, print doesn't fill artists' coffers (many high-powered publicists have repeated the mantra to me that press doesn't sell albums), and so artists big and medium give music magazines less of themselves than ever. Yes, a music-magazine cover can contribute to credibility and prestige, but the best access is often reserved for a title beyond the music ghetto, like Vanity Fair, GQ, or, should it come calling, The New Yorker. When I profiled Beyoncé for a 2006 Blender cover story, I was granted one hour to interview her and one hour to observe her at a video shoot. I stayed on the set for three hours, hoping to wring some lively detail from the mundane proceedings, until a bodyguard showed me the door. Beyoncé's mother, Tina, gave me a warm goodbye, then called a publicist to chew her out for letting me hang around so long and accused me of "going through Beyoncé's underwear." (I'd quizzed a seamstress about a pair of hot pants she was mending.) The writing that arises from situations like these invariably suffers, and readers notice.
3. Music magazines were an early version of social networking. But now there's this thing called "social networking" …
Many readers who are otherwise passionate about culture have little time for music writing, irritated that it speaks in abstract, jargon-stuffed language about ostensibly mainstream entertainment. Movie and TV reviewers can talk about plotlines and acting; video game reviewers can talk about graphics and game play. Music writers are charged with describing more ineffable things, and the frequent result is a pile-up of slang and shorthand references, purplish gushing, and tedious emphasis on lyrics. Even when the writing crackles, for every reader who is confronted with a culture-moving enigma like the Jonas Brothers and hungers for someone to come along with a magnifying glass and fine-toothed comb, there are those who insist that pop just isn't worth the effort—there's dancing about architecture, you see, and then there's hyperventilating about crap.
This has always been an issue for music magazines, but traditionally they've been able to make it an asset, too. One of the most important historical functions of music magazines has been precisely to speak in a semisecret language that separates in-the-know us from square them. Rolling Stone, Spin, and Vibe made their names on the backs of outsider music movements that were storming the mainstream: '60s rock counterculture, '90s alternative, and '90s hip-hop, respectively. (Blender aligned itself with a less oppositional, "poptimist" perspective.) Picture that mythical orange-haired girl walking around a nowheresville suburb in 1994 with a rolled-up Spin in her back pocket—it's not just a magazine but a badge, an amulet, a pipeline to a world far removed from her local food court. At least since the '60s, music has been more integral to youthful identity building than any other part of popular culture, and, at their most successful, music magazines have institutionalized, codified, and made themselves indispensable to that process. Teens trying to hash out (sub)cultural identities today have message boards, fan sites, and YouTube diaries to turn to, not to mention Facebook groups and musicians' MySpace pages. And that's perhaps the greatest crisis facing music magazines: They're being phased out, to a significant degree, by social-networking media, too.
So should we mourn dead music magazines or simply shrug as we pass the funeral? If they were to disappear entirely, people would still find out about new music, after all, and criticism would doubtless live on, online and in general-interest publications. It's the more costly reporting that would be harder to find, and this shouldn't be taken lightly. Although people are buying music at record lows, it's likely that we're listening to more of it than ever before. For every artist profile reduced to a charade (my hour with Beyoncé), there's a piece like David Peisner's fascinating 2006 Spin article on the role of music as torture in the war on terror or 2008 Britney Spears stories by Michael Joseph Gross in Blender and Vanessa Grigoriadis in Rolling Stone, which offered engrossing, intelligent reporting into Spears' nadir without a smidge of "access" to the star herself. In the absence of the great feature writing that music magazines do underwrite (and unless Web writing, video interviews, artists' blogs, and other new forms fill the void), we'll be hearing only part of the song.
Jonah Weiner is a pop critic for Slate.
Monday, July 27, 2009
LA's "Dr. Tattoff" Talks Tattoo Removal
LAT
Life in L.A.: Dr. Will Kirby, tattoo removal specialist
6:00 AM, July 27, 2009
he business of removing tattoos is about regrets, reversals and clean slates. It's medical science that makes this business possible.
The lasers used in tattoo removal (quality-switched, or Q-switched, lasers) work by a search-and-destroy method. Instead of cutting out a tattoo or burning it off, the laser technology recognizes the hyper-pigmented skin and breaks up the ink into particles.
Ultimately, “tramp stamps,” ex-girlfriends’ names and the purple butterfly that once meant so much are no more. Over the course of several treatments, the markings of your past can completely disappear.
During a procedure, patients wear eye-protective goggles, put on numbing cream and squeeze a stress ball, and within minutes their laser treatment is completed.
We recently interviewed Dr. Will Kirby of the Beverly Hills-based Dr. Tattoff, a tattoo removal company that has seen it all -- and then erased it.
What’s involved in removing a tattoo?
There are a lot of different ways to remove tattoos, but the gold standard is a quality-switched laser. In the last seven to 10 years is when that technique became readily available.
The other types of removal have become obsolete because the Q laser leaves virtually no scarring.
Are there any dangers to having a tattoo removed?
Every medical device, every medicine has good side effects and bad side effects. The procedure is very painful. It is uncomfortable, but tolerable. That’s a bad side effect, but it does occur. You also get a little swelling and pinpoint bleeding.
The laser works by selective photothermolysis. The laser goes in and fragments the ink, but does virtually nothing to your surrounding skin.
Are there any dangers in getting a tattoo?
What’s funny is that we have a great relationship with tattoo artists. They have a motto: fresh for fresh skin. So oftentimes we see people who are coming in to have tattoos removed in order to make space for new ones. Maybe it’s an ex-lover or something they are no longer involved in, like a band or a gang. So they’ll get those tattoos removed and have fresh ink put on.
There are some risks in getting a tattoo. Most shops are pretty clean, but there have been cases of people getting hepatitis B and C, HIV and even tuberculosis.
Can you remove a tattoo permanently without scarring?
It takes multiple treatments to remove a tattoo. Typically the treatments are spaced out by several weeks. The number of treatments depends on several factors: color, size, location of the tattoo.
The easiest color to remove is black ink. As you get more colors, the harder it becomes to remove. Yellow is very hard to remove.
If you can feel the tattoo, then you’ll always feel it. If it is kind of raised before you come to see me, it is going to be harder to remove.
Why is yellow hard to remove?
The laser light has a specific wavelength of light that black preferentially absorbs. Yellow doesn’t absorb any amount of laser wavelength at all. Green can be challenging as well.
What’s the most regretted type of tattoo?
If you can think of it, I’ve seen it. We’ve seen penis tattoos.
If you get your lover’s name on your body, that’s the kiss of death for the relationship.
We’ve seen a lot of barbed-wire arm bands and tribal arm bands. The Tasmanian Devil and Tweety Bird.
And what was affectionately known as the “tramp stamp.” Girls are definitely regretting that one.
Who are your patients?
Approximately 85% of my patients are women with annual incomes of over $50,000, between the ages of 18 and 44. A lot of young women are stigmatized by their past.
Would you advise people to simply not get tattoos in the first place?
I’m not one to judge. I encourage it, as long as you do it safely. A properly done tattoo has no health ramifications.
When did your business open? Have you seen a year-over-year increase in patients?
The Beverly Hills clinic opened in 2005. Irvine opened in 2006, and the Encino clinic in 2007.
Yeah, absolutely, we definitely saw a dip at the end of last year as the macro-economy had dipped.
But that seems to have corrected, as 2009 is the best it’s ever been.
When you are searching for a job or going into the military, you don’t want tattoos in visible places.
Have you seen patients in your office that are kids [under 18] who got tattoos illegally?
We treat people who are under 18 one or two times per week. They are usually accompanied by an angry parent.
What’s the cost of having a tattoo removed?
Generally, it costs five to 10 times the amount to remove the tattoo as it did to get the tattoo. Price varies based on color and location. Depending on where the tattoo is -- the very vascular parts of the body respond much faster. Parts of the body that have poor drainage take longer to heal.
How did you get into this business?
As a first-year resident after medical school, I had to write a paper on tattoo removal. I realized there was a huge void there.
-- Lori Kozlowski
Photo credit: Anne Cusack / Los Angeles Times
Life in L.A.: Dr. Will Kirby, tattoo removal specialist
6:00 AM, July 27, 2009
he business of removing tattoos is about regrets, reversals and clean slates. It's medical science that makes this business possible.
The lasers used in tattoo removal (quality-switched, or Q-switched, lasers) work by a search-and-destroy method. Instead of cutting out a tattoo or burning it off, the laser technology recognizes the hyper-pigmented skin and breaks up the ink into particles.
Ultimately, “tramp stamps,” ex-girlfriends’ names and the purple butterfly that once meant so much are no more. Over the course of several treatments, the markings of your past can completely disappear.
During a procedure, patients wear eye-protective goggles, put on numbing cream and squeeze a stress ball, and within minutes their laser treatment is completed.
We recently interviewed Dr. Will Kirby of the Beverly Hills-based Dr. Tattoff, a tattoo removal company that has seen it all -- and then erased it.
What’s involved in removing a tattoo?
There are a lot of different ways to remove tattoos, but the gold standard is a quality-switched laser. In the last seven to 10 years is when that technique became readily available.
The other types of removal have become obsolete because the Q laser leaves virtually no scarring.
Are there any dangers to having a tattoo removed?
Every medical device, every medicine has good side effects and bad side effects. The procedure is very painful. It is uncomfortable, but tolerable. That’s a bad side effect, but it does occur. You also get a little swelling and pinpoint bleeding.
The laser works by selective photothermolysis. The laser goes in and fragments the ink, but does virtually nothing to your surrounding skin.
Are there any dangers in getting a tattoo?
What’s funny is that we have a great relationship with tattoo artists. They have a motto: fresh for fresh skin. So oftentimes we see people who are coming in to have tattoos removed in order to make space for new ones. Maybe it’s an ex-lover or something they are no longer involved in, like a band or a gang. So they’ll get those tattoos removed and have fresh ink put on.
There are some risks in getting a tattoo. Most shops are pretty clean, but there have been cases of people getting hepatitis B and C, HIV and even tuberculosis.
Can you remove a tattoo permanently without scarring?
It takes multiple treatments to remove a tattoo. Typically the treatments are spaced out by several weeks. The number of treatments depends on several factors: color, size, location of the tattoo.
The easiest color to remove is black ink. As you get more colors, the harder it becomes to remove. Yellow is very hard to remove.
If you can feel the tattoo, then you’ll always feel it. If it is kind of raised before you come to see me, it is going to be harder to remove.
Why is yellow hard to remove?
The laser light has a specific wavelength of light that black preferentially absorbs. Yellow doesn’t absorb any amount of laser wavelength at all. Green can be challenging as well.
What’s the most regretted type of tattoo?
If you can think of it, I’ve seen it. We’ve seen penis tattoos.
If you get your lover’s name on your body, that’s the kiss of death for the relationship.
We’ve seen a lot of barbed-wire arm bands and tribal arm bands. The Tasmanian Devil and Tweety Bird.
And what was affectionately known as the “tramp stamp.” Girls are definitely regretting that one.
Who are your patients?
Approximately 85% of my patients are women with annual incomes of over $50,000, between the ages of 18 and 44. A lot of young women are stigmatized by their past.
Would you advise people to simply not get tattoos in the first place?
I’m not one to judge. I encourage it, as long as you do it safely. A properly done tattoo has no health ramifications.
When did your business open? Have you seen a year-over-year increase in patients?
The Beverly Hills clinic opened in 2005. Irvine opened in 2006, and the Encino clinic in 2007.
Yeah, absolutely, we definitely saw a dip at the end of last year as the macro-economy had dipped.
But that seems to have corrected, as 2009 is the best it’s ever been.
When you are searching for a job or going into the military, you don’t want tattoos in visible places.
Have you seen patients in your office that are kids [under 18] who got tattoos illegally?
We treat people who are under 18 one or two times per week. They are usually accompanied by an angry parent.
What’s the cost of having a tattoo removed?
Generally, it costs five to 10 times the amount to remove the tattoo as it did to get the tattoo. Price varies based on color and location. Depending on where the tattoo is -- the very vascular parts of the body respond much faster. Parts of the body that have poor drainage take longer to heal.
How did you get into this business?
As a first-year resident after medical school, I had to write a paper on tattoo removal. I realized there was a huge void there.
-- Lori Kozlowski
Photo credit: Anne Cusack / Los Angeles Times
Japan's Rebellious Cultural "Herbavores" [slate]
SLATE
[click on original for hyperlinks]
foreigners
The Herbivore's Dilemma
Japan panics about the rise of "grass-eating men," who shun sex, don't spend money, and like taking walks.
By Alexandra Harney
Posted Monday, June 15, 2009, at 2:04 PM ET
Ryoma Igarashi likes going for long drives through the mountains, taking photographs of Buddhist temples and exploring old neighborhoods. He's just taken up gardening, growing radishes in a planter in his apartment. Until recently, Igarashi, a 27-year-old Japanese television presenter, would have been considered effeminate, even gay. Japanese men have long been expected to live like characters on Mad Men, chasing secretaries, drinking with the boys, and splurging on watches, golf, and new cars.
Today, Igarashi has a new identity (and plenty of company among young Japanese men) as one of the soushoku danshi—literally translated, "grass-eating boys." Named for their lack of interest in sex and their preference for quieter, less competitive lives, Japan's "herbivores" are provoking a national debate about how the country's economic stagnation since the early 1990s has altered men's behavior.
Newspapers, magazines, and television shows are newly fixated on the herbivores. "Have men gotten weaker?" was one theme of a recent TV talk show. "Herbivores Aren't So Bad" is the title of a regular column on the Japanese Web site NB Online.
In this age of bromance and metrosexuals, why all the fuss? The short answer is that grass-eating men are alarming because they are the nexus between two of the biggest challenges facing Japanese society: the declining birth rate and anemic consumption. Herbivores represent an unspoken rebellion against many of the masculine, materialist values associated with Japan's 1980s bubble economy. Media Shakers, a consulting company that is a subsidiary of Dentsu, the country's largest advertising agency, estimates that 60 percent of men in their early 20s and at least 42 percent of men aged 23 to 34 consider themselves grass-eating men. Partner Agent, a Japanese dating agency, found in a survey that 61 percent of unmarried men in their 30s identified themselves as herbivores. Of the 1,000 single men in their 20s and 30s polled by Lifenet, a Japanese life-insurance company, 75 percent described themselves as grass-eating men.
Japanese companies are worried that herbivorous boys aren't the status-conscious consumers their parents once were. They love to putter around the house. According to Media Shakers' research, they are more likely to want to spend time by themselves or with close friends, more likely to shop for things to decorate their homes, and more likely to buy little luxuries than big-ticket items. They prefer vacationing in Japan to venturing abroad. They're often close to their mothers and have female friends, but they're in no rush to get married themselves, according to Maki Fukasawa, the Japanese editor and columnist who coined the term in NB Online in 2006.
Grass-eating boys' commitment phobia is not the only thing that's worrying Japanese women. Unlike earlier generations of Japanese men, they prefer not to make the first move, they like to split the bill, and they're not particularly motivated by sex. "I spent the night at one guy's house, and nothing happened—we just went to sleep!" moaned one incredulous woman on a TV program devoted to herbivores. "It's like something's missing with them," said Yoko Yatsu, a 34-year-old housewife, in an interview. "If they were more normal, they'd be more interested in women. They'd at least want to talk to women."
Shigeru Sakai of Media Shakers suggests that grass-eating men don't pursue women because they are bad at expressing themselves. He attributes their poor communication skills to the fact that many grew up without siblings in households where both parents worked. "Because they had TVs, stereos and game consoles in their bedrooms, it became more common for them to shut themselves in their rooms when they got home and communicate less with their families, which left them with poor communication skills," he wrote in an e-mail. (Japan has rarely needed its men to have sex as much as it does now. Low birth rates, combined with a lack of immigration, have caused the country's population to shrink every year since 2005.)
It may be that Japan's efforts to make the workplace more egalitarian planted the seeds for the grass-eating boys, says Fukasawa. In the wake of Japan's 1985 Equal Employment Opportunity Law, women assumed greater responsibility at work, and the balance of power between the sexes began to shift. Though there are still significant barriers to career advancement for women, a new breed of female executive who could party almost as hard as her male colleagues emerged. Office lechery, which had been socially acceptable, became stigmatized as seku hara, or sexual harassment.
But it was the bursting of Japan's bubble in the early 1990s, coupled with this shift in the social landscape, that made the old model of Japanese manhood unsustainable. Before the bubble collapsed, Japanese companies offered jobs for life. Salarymen who knew exactly where their next paycheck was coming from were more confident buying a Tiffany necklace or an expensive French dinner for their girlfriend. Now, nearly 40 percent of Japanese work in nonstaff positions with much less job security.
"When the economy was good, Japanese men had only one lifestyle choice: They joined a company after they graduated from college, got married, bought a car, and regularly replaced it with a new one," says Fukasawa. "Men today simply can't live that stereotypical 'happy' life."
Yoto Hosho, a 22-year-old college dropout who considers himself and most of his friends herbivores, believes the term describes a diverse group of men who have no desire to live up to traditional social expectations in their relationships with women, their jobs, or anything else. "We don't care at all what people think about how we live," he says.
Many of Hosho's friends spend so much time playing computer games that they prefer the company of cyber women to the real thing. And the Internet, he says, has helped make alternative lifestyles more acceptable. Hosho believes that the lines between men and women in his generation have blurred. He points to the popularity of "boys love," a genre of manga and novels written for women about romantic relationships between men that has spawned its own line of videos, computer games, magazines, and cafes where women dress as men.
Fukasawa contends that while some grass-eating men may be gay, many are not. Nor are they metrosexuals. Rather, their behavior reflects a rejection of both the traditional Japanese definition of masculinity and what she calls the West's "commercialization" of relationships, under which men needed to be macho and purchase products to win a woman's affection. Some Western concepts, like going to dinner parties as a couple, never fit easily into Japanese culture, she says. Others never even made it into the language—the term "ladies first," for instance, is usually said in English in Japan. During Japan's bubble economy, "Japanese people had to live according to both Western standards and Japanese standards," says Fukasawa. "That trend has run its course."
Japanese women are not taking the herbivores' indifference lightly. In response to the herbivorous boys' tepidity, "carnivorous girls" are taking matters into their own hands, pursuing men more aggressively. Also known as "hunters," these women could be seen as Japan's version of America's cougars.
While many Japanese women might disagree, Fukasawa sees grass-eating boys as a positive development for Japanese society. She notes that before World War II, herbivores were more common: Novelists such as Osamu Dazai and Soseki Natsume would have been considered grass-eating boys. But in the postwar economic boom, men became increasingly macho, increasingly hungry for products to mark their personal economic progress. Young Japanese men today are choosing to have less to prove.
Alexandra Harney is the author of The China Price and a regular commentator on Japanese television.
[click on original for hyperlinks]
foreigners
The Herbivore's Dilemma
Japan panics about the rise of "grass-eating men," who shun sex, don't spend money, and like taking walks.
By Alexandra Harney
Posted Monday, June 15, 2009, at 2:04 PM ET
Ryoma Igarashi likes going for long drives through the mountains, taking photographs of Buddhist temples and exploring old neighborhoods. He's just taken up gardening, growing radishes in a planter in his apartment. Until recently, Igarashi, a 27-year-old Japanese television presenter, would have been considered effeminate, even gay. Japanese men have long been expected to live like characters on Mad Men, chasing secretaries, drinking with the boys, and splurging on watches, golf, and new cars.
Today, Igarashi has a new identity (and plenty of company among young Japanese men) as one of the soushoku danshi—literally translated, "grass-eating boys." Named for their lack of interest in sex and their preference for quieter, less competitive lives, Japan's "herbivores" are provoking a national debate about how the country's economic stagnation since the early 1990s has altered men's behavior.
Newspapers, magazines, and television shows are newly fixated on the herbivores. "Have men gotten weaker?" was one theme of a recent TV talk show. "Herbivores Aren't So Bad" is the title of a regular column on the Japanese Web site NB Online.
In this age of bromance and metrosexuals, why all the fuss? The short answer is that grass-eating men are alarming because they are the nexus between two of the biggest challenges facing Japanese society: the declining birth rate and anemic consumption. Herbivores represent an unspoken rebellion against many of the masculine, materialist values associated with Japan's 1980s bubble economy. Media Shakers, a consulting company that is a subsidiary of Dentsu, the country's largest advertising agency, estimates that 60 percent of men in their early 20s and at least 42 percent of men aged 23 to 34 consider themselves grass-eating men. Partner Agent, a Japanese dating agency, found in a survey that 61 percent of unmarried men in their 30s identified themselves as herbivores. Of the 1,000 single men in their 20s and 30s polled by Lifenet, a Japanese life-insurance company, 75 percent described themselves as grass-eating men.
Japanese companies are worried that herbivorous boys aren't the status-conscious consumers their parents once were. They love to putter around the house. According to Media Shakers' research, they are more likely to want to spend time by themselves or with close friends, more likely to shop for things to decorate their homes, and more likely to buy little luxuries than big-ticket items. They prefer vacationing in Japan to venturing abroad. They're often close to their mothers and have female friends, but they're in no rush to get married themselves, according to Maki Fukasawa, the Japanese editor and columnist who coined the term in NB Online in 2006.
Grass-eating boys' commitment phobia is not the only thing that's worrying Japanese women. Unlike earlier generations of Japanese men, they prefer not to make the first move, they like to split the bill, and they're not particularly motivated by sex. "I spent the night at one guy's house, and nothing happened—we just went to sleep!" moaned one incredulous woman on a TV program devoted to herbivores. "It's like something's missing with them," said Yoko Yatsu, a 34-year-old housewife, in an interview. "If they were more normal, they'd be more interested in women. They'd at least want to talk to women."
Shigeru Sakai of Media Shakers suggests that grass-eating men don't pursue women because they are bad at expressing themselves. He attributes their poor communication skills to the fact that many grew up without siblings in households where both parents worked. "Because they had TVs, stereos and game consoles in their bedrooms, it became more common for them to shut themselves in their rooms when they got home and communicate less with their families, which left them with poor communication skills," he wrote in an e-mail. (Japan has rarely needed its men to have sex as much as it does now. Low birth rates, combined with a lack of immigration, have caused the country's population to shrink every year since 2005.)
It may be that Japan's efforts to make the workplace more egalitarian planted the seeds for the grass-eating boys, says Fukasawa. In the wake of Japan's 1985 Equal Employment Opportunity Law, women assumed greater responsibility at work, and the balance of power between the sexes began to shift. Though there are still significant barriers to career advancement for women, a new breed of female executive who could party almost as hard as her male colleagues emerged. Office lechery, which had been socially acceptable, became stigmatized as seku hara, or sexual harassment.
But it was the bursting of Japan's bubble in the early 1990s, coupled with this shift in the social landscape, that made the old model of Japanese manhood unsustainable. Before the bubble collapsed, Japanese companies offered jobs for life. Salarymen who knew exactly where their next paycheck was coming from were more confident buying a Tiffany necklace or an expensive French dinner for their girlfriend. Now, nearly 40 percent of Japanese work in nonstaff positions with much less job security.
"When the economy was good, Japanese men had only one lifestyle choice: They joined a company after they graduated from college, got married, bought a car, and regularly replaced it with a new one," says Fukasawa. "Men today simply can't live that stereotypical 'happy' life."
Yoto Hosho, a 22-year-old college dropout who considers himself and most of his friends herbivores, believes the term describes a diverse group of men who have no desire to live up to traditional social expectations in their relationships with women, their jobs, or anything else. "We don't care at all what people think about how we live," he says.
Many of Hosho's friends spend so much time playing computer games that they prefer the company of cyber women to the real thing. And the Internet, he says, has helped make alternative lifestyles more acceptable. Hosho believes that the lines between men and women in his generation have blurred. He points to the popularity of "boys love," a genre of manga and novels written for women about romantic relationships between men that has spawned its own line of videos, computer games, magazines, and cafes where women dress as men.
Fukasawa contends that while some grass-eating men may be gay, many are not. Nor are they metrosexuals. Rather, their behavior reflects a rejection of both the traditional Japanese definition of masculinity and what she calls the West's "commercialization" of relationships, under which men needed to be macho and purchase products to win a woman's affection. Some Western concepts, like going to dinner parties as a couple, never fit easily into Japanese culture, she says. Others never even made it into the language—the term "ladies first," for instance, is usually said in English in Japan. During Japan's bubble economy, "Japanese people had to live according to both Western standards and Japanese standards," says Fukasawa. "That trend has run its course."
Japanese women are not taking the herbivores' indifference lightly. In response to the herbivorous boys' tepidity, "carnivorous girls" are taking matters into their own hands, pursuing men more aggressively. Also known as "hunters," these women could be seen as Japan's version of America's cougars.
While many Japanese women might disagree, Fukasawa sees grass-eating boys as a positive development for Japanese society. She notes that before World War II, herbivores were more common: Novelists such as Osamu Dazai and Soseki Natsume would have been considered grass-eating boys. But in the postwar economic boom, men became increasingly macho, increasingly hungry for products to mark their personal economic progress. Young Japanese men today are choosing to have less to prove.
Alexandra Harney is the author of The China Price and a regular commentator on Japanese television.
Labels:
age/generations,
courtship/relationships,
gender,
japan,
sexuality,
society/nation
Sunday, July 26, 2009
Japan Anime Fetishes: Love In 2D

NYT MAG
July 26, 2009
Phenomenon
Love in 2-D
By LISA KATAYAMA
Nisan didn’t mean to fall in love with Nemutan. Their first encounter — at a comic-book convention that Nisan’s gaming friends dragged him to in Tokyo — was serendipitous. Nisan was wandering aimlessly around the crowded exhibition hall when he suddenly found himself staring into Nemutan’s bright blue eyes. In the beginning, they were just friends. Then, when Nisan got his driver’s license a few months later, he invited Nemutan for a ride around town in his beat-up Toyota. They went to a beach, not far from the home he shares with his parents in a suburb of Tokyo. It was the first of many road trips they would take together. As they got to know each other, they traveled hundreds of miles west — to Kyoto, Osaka and Nara, sleeping in his car or crashing on friends’ couches to save money. They took touristy pictures under cherry trees, frolicked like children on merry-go-rounds and slurped noodles on street corners. Now, after three years together, they are virtually inseparable. “I’ve experienced so many amazing things because of her,” Nisan told me, rubbing Nemutan’s leg warmly. “She has really changed my life.”
Nemutan doesn’t really have a leg. She’s a stuffed pillowcase — a 2-D depiction of a character, Nemu, from an X-rated version of a PC video game called Da Capo, printed on synthetic fabric. In the game, which is less a game than an interactive visual novel about a schoolyard romance, Nemu is the loudmouthed little sister of the main character, whom she calls nisan, or “big brother,” a nickname Nisan adopted as his own when he met Nemu. When I joined the couple for lunch at their favorite all-you-can-eat salad bar in the Tokyo suburb of Hachioji, he insisted on being called only by this new nickname, addressing his body-pillow girlfriend using the suffix “tan” to show how much he adored her. Nemutan is 10, maybe 12 years old and wears a little blue bikini and gold ribbons in her hair. Nisan knows she’s not real, but that hasn’t stopped him from loving her just the same. “Of course she’s my girlfriend,” he said, widening his eyes as if shocked by the question. “I have real feelings for her.”
At 37, Nisan is already balding, and his remaining hair has gone gray. “I can’t eat meat because of my diabetes,” he said, chomping on a forkful of lettuce and okra. “I’m just an unlucky guy.” As Nisan and I talked, Nemutan stared demurely at her pumpkin soup. It was a national holiday, and the restaurant was packed with young families. Several mothers gave Nemutan inquisitive looks, but the majority seemed not to notice her.
Nisan told me that not long ago he had a real girlfriend, but that she dumped him. He carries Nemutan almost everywhere he goes, though he is more self-conscious about it than he may seem at first. “Some people don’t find this funny,” he said, “and it also takes up a lot of room.” He treats her the way any decent man would treat a girlfriend — he takes her out on the weekends to sing karaoke or take purikura, photo-booth pictures imprinted on a sheet of tiny stickers. In the few hours we spent together, I watched him position her gently in the restaurant booth and later in the back seat of his car, making sure to keep her upright and not to touch her private parts. He doesn’t take her to work, but he has a backup body pillow with the same Nemutan cover inside his desk drawer in case he has to work late at his tech-support job. “She’s great for falling asleep with on an office chair.” Nisan has seven Nemutan covers in total — he buys them at Internet auctions and at fan conventions whenever he finds a good deal (he paid $70 for the original). If one gets too faded and dirty from overuse, he layers a new one over it. On the day that I first met Nisan and Nemutan, Nisan was carrying a new Nemutan cover in his bag in case she needed to look fresh for a photograph. He knows it’s weird for a grown man to be so obsessed with a video-game character, but he just can’t imagine life without Nemutan. “When I die, I want to be buried with her in my arms.”
Nisan is part of a thriving subculture of men and women in Japan who indulge in real relationships with imaginary characters. These 2-D lovers, as they are called, are a subset of otaku culture— the obsessive fandom that has surrounded anime, manga and video games in Japan in the last decade. It’s impossible to say exactly what portion of otaku are 2-D lovers, because the distinction between the two can be blurry. Like most otaku, the majority of 2-D lovers go to work, pay rent, hang out with friends (some are even married). Unlike most otaku, though, they have real romantic feelings for their toys. The less extreme might have a hidden collection of figurines based on anime characters that they go on “dates” with during off hours. A more serious 2-D lover, like Nisan, actually believes that a lumpy pillow with a drawing of a prepubescent anime character on it is his girlfriend.
According to many who study the phenomenon, the rise of 2-D love can be attributed in part to the difficulty many young Japanese have in navigating modern romantic life. According to a government survey, more than a quarter of men and women between the ages of 30 and 34 are virgins; 50 percent of men and women in Japan do not have friends of the opposite sex. One of the biggest best sellers in the country last year was “Health and Physical Education for Over Thirty,” a six-chapter, manga-illustrated guidebook that holds the reader’s hand from the first meeting to sex to marriage.
Most 2-D lovers prefer a different kind of self-help. The guru of the 2-D love movement, Toru Honda, a 40-year-old man with a boyishly round face and puppy-dog eyes, has written half a dozen books advocating the 2-D lifestyle. A few years ago, Honda, a college dropout who worked a succession of jobs at video-game companies, began to use the Internet to urge otaku to stand with pride against good-looking men and women. His site generated enough buzz to earn him a publishing contract, and in 2005 he released a book condemning what he calls “romantic capitalism.” Honda argues that romance was marketed so excessively through B-movies, soap operas and novels during Japan’s economic bubble of the ’80s that it has become a commodity and its true value has been lost; romance is so tainted with social constructs that it can be bought by only good looks and money. According to Honda, somewhere along the way, decent men like himself lost interest in the notion entirely and turned to 2-D. “Pure love is completely gone in the real world,” Honda wrote. “As long as you train your imagination, a 2-D relationship is much more passionate than a 3-D one.” Honda insists that he’s advocating not prurience but a whole new kind of romance. If, as some researchers suggest, romantic love can be broken down into electrical impulses in the brain, then why not train the mind to simulate those signals while looking at an inanimate character?
Honda’s fans took his message to heart. When he admitted to watching human porn at a panel discussion in Tokyo in 2005, several hundred hard-core 2-D lovers in the audience booed with shock that their dear leader had nostalgia for the 3-D world. Later, in an interview with a Japanese newspaper, Honda clarified his position, saying that he was worried 2-D love was becoming an easy way out for young otaku, who might still have a shot at success in the real world. “I’m not saying that everyone should throw away hopes of real romance right away. I am simply saying that guys like me who have gotten to a point of no return can be happy living in 2-D.”
In Japan the fetishistic love for two-dimensional characters is enough of a phenomenon to have earned its own slang word, moe, homonymous with the Japanese words for “burning” or “budding.” In an ideal moe relationship, a man frees himself from the expectations of an ordinary human relationship and expresses his passion for a chosen character, without fear of being judged or rejected.
“It’s enlightenment training,” Takuro Morinaga, one of Japan’s leading behavioral economists, told me. “It’s like becoming a Buddha.” According to Morinaga, every male otaku can be classified on a moe scale. “On one end, you have the normal guy, who has no interest in anime characters and only likes human women,” he explained. “The opposite end, of course, is the hard-core 2-D lover.” Morinaga, a self-described otaku, didn’t have much luck with women until he became a well-regarded economist. Now he has a wife and a private office in a fancy apartment building near ritzy Tokyo Bay. “I’m a 2 — I still like human women better,” he said, a wide grin forming. “But there are many men who are on the opposite side of the scale. I understand their feelings completely. These guys don’t want to push ahead in society; they just want to create their own little flower-bed world and live there peacefully.”
For Nisan, who would probably score an 8 or a 9 on Morinaga’s moe scale, 2-D love is a substitute for real, monogamous romance. For others, just as fanatic as he, it can be a way of having more than one girlfriend at a time. Whatever a particular 2-D lover’s bent, there is a product made for him. Moe subculture has spawned a substantial market of goods centered on the desire to live in 2-D, from virtual girlfriends to body pillows to busty desktop-size figurines to cafes with waitresses dressed up as video-game characters. Every day, 2-D lovers come from all over Japan to Tokyo’s Akihabara district just to scour specialty shops and attend fan events in search of new character girlfriends to add to their collections.
I first met Ken Okayama one brisk and unusually windy Sunday morning in February, in front of a towering business hotel adjacent to Akihabara station. A tall and rather good-looking 38-year-old man, Okayama lives with relatives and works at a rural paint-application company in western Japan. He flies to Tokyo two to three times a year for the newest anime-related paraphernalia. “We don’t get a lot of anime in the boonies,” he said as he led me through a maze of nearly identical, unnamed side streets to the Gee! Store, sandwiched between a nondescript apartment building and a row of coin-operated lockers in a narrow alley. The walls were covered with kitschy posters, pillows and paraphernalia featuring wide-eyed, multicolor-haired anime girls in frilly panties and bikini tops. “There are two things you should be mindful of when buying a body pillow,” Okayama whispered as we combed the aisles, trying not to disturb the handful of other men perusing the merchandise. “First, there’s image quality. And then you have to choose one that feels good on the skin.” Polyester, for example, is less desirable than smooth knit.
Okayama was an early adopter of 2-D. He discovered anime about two decades ago when he was new to the work force and feeling suicidal. “I was having a lot of trouble,” he told me over coffee, making a slicing gesture with his hand by his neck. That’s when he encountered Sasami, a blue-haired, 10-year-old cartoon character from the anime “Tenchi Muyo!”
She lifted him right out of his misery. “It’s hard to explain in words, but it’s a feeling similar to romance. Sasami gave me the will to keep going.” Since then, Okayama has turned to 2-D for all his emotional needs — the desire to buy new anime helped him get through a period of unemployment in 2003, and his body-pillow girlfriends, whom he dates two or three at a time, consoled him when his first real-life girlfriend dumped him in 2007.
“I was steps away from getting married,” he explained earnestly when prodded about his experience. “You have to make sure you don’t hurt a real person; you have to watch what you say, and you have to keep your room clean. In Japan, it’s not O.K. to like another person if you’re already with somebody else. With an anime character, you can like one character one day and a different character the next.”
Okayama’s flings were unconsummated, but for others 2-D love is a full-fledged alternative sexual lifestyle. Several hours after parting with Okayama in Akihabara, I met Momo at a fan convention. Momo, who makes X-rated body-pillow covers and sells them through his one-man club, Youkouro, which translates roughly as Furnace of Child Love, was there on business. The convention was being held inside a stuffy warehouse filled with boxes of 8-by-10, pamphlet-style, home-brewed manga and swarmed with thousands of anime fetishists, mostly men. Many 2-D lovers are unsatisfied with what the market has to offer, so they custom-make their own fantasy goods and come to conventions to barter and socialize with the like-minded. We left the warehouse and made our way to a fancy shopping mall, where we sat down on a bench. Momo began to flip through a catalog of more than a dozen prints of prepubescent anime characters with giant doe eyes in erotic poses. I flinched when a 5-year-old girl and her father plopped down behind us, but if Momo felt uneasy, he didn’t show it. On the contrary, he seemed giddy from the great sales he’d made. “I sold four pillow covers today,” he said proudly.
Momo, whose real name is Toru Taima, has more than 150 body-pillow covers at home. His current favorite is Karada-chan, a copper-haired sixth grader from the anime “A Direction in the Day After Tomorrow.” She’s fully clothed in the cartoon, but in Momo’s imagination and thus on his pillow cover, she appears naked, her cheeks flushed, her prepubescent nipples hidden by her forearms, her white panties rolled down to her ankles. A translucent square etched onto the pillow cover censors her hairless vagina.
Every night, Karada-chan and at least two other animated preteens, drawn with large pink nipples and exaggerated labia, share a mattress with Momo, one on each side and another on top. “They’re so cute, I can’t stand it,” he said shyly. “It’s like my favorite girl comes to marry me every night. I just can’t stop thinking about them.” When Momo talks about Karada-chan, his mousy face lights up like a kid opening Christmas presents. “Her existence to me is like daughter, younger sister and bride all put into one.” Does he have sex with her? “Yes.” Is he interested in real women? “It’s not like I’m completely uninterested. But the last girl I really liked was when I was 12 years old.”
Momo told me he never looks at child porn. He lives with his sister and his 3-year-old niece, whom he insists he has no sexual feelings for. “I am not doing anything to harm anybody,” he said adamantly. “To me, these are works of art. They’re cute girls that live in my imagination.”
Momo says he hopes that one day soon, there will be a 3-D version of Karada-chan. In March, Japan’s National Institute of Advanced Industrial Science and Technology unveiled a 5-foot-2, 95-pound girl robot made “for entertainment purposes,” with an anime face and human proportions. The robot girl walked, batted her eyelashes and spoke basic Japanese. Momo is hopeful and confident that, in the very near future, this technology will be marketed. “I don’t care if people understand or not,” Momo said. “I just want them to leave me alone. I don’t have any nostalgia for reality. I’m happy living in the 2-D world.”
But not all 2-D lovers, as Toru Honda recognized, are ready to cast reality aside entirely. I couldn’t help remembering what Nisan told me, Nemutan held tightly in his left arm, as we walked out of the restaurant to the parking lot. “Of course I want to get married,” he said as we drove back to West Hachioji station listening to his favorite Eurobeat CD. “But look at me. How can someone who carries this around get married? People are probably wondering what psychiatric ward I escaped from. I would think the same thing if I saw me.” He widened his eyes in self-ridicule, then, the next moment, his expression became somber. “I’m pretty conflicted inside. People say there are some otaku who don’t want to get married, but that’s not true. Some have so little confidence that they’ve just given up, but deep inside their souls, they want it just as much as anybody else.”
If he ever does find true three-dimensional love, Nisan said, he hopes that his wife will accept Nemutan for who she is: “She is my life’s work. I would be devastated if that was taken away from me.”
Lisa Katayama is the author of “Urawaza: Secret Everyday Tips and Tricks From Japan” and blogs about Japanese pop culture at TokyoMango.com.
Saturday, July 25, 2009
Wedding Entrance to "Forever"
Y'all probably already seen this viral wedding entrance to Chris Brown's "Forever," but it's a delight:
Creepy: Japanese Wedding Dress Robot Runway Model
The Japanese, who are light years ahead of everyone else in terms of robot technology, have created robots to perform a variety of tasks. This one (Miimu, a HRP-4C robot) looks kind of creepy, though: a robot runway model for wedding dresses. On the one hand it makes sense in that it is a life-like and animated manequin, though cruising down a fashion show runway is way beyond a moving manequin. On the other hand....creepy robot bride Nippon Stepford Wife. From Geekologie, with snarky commentary by iheartchaos by way of the Daily Dish.
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